Blake Alexander - Designer - Scripter
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Mordechai Redmoon

Role: Ranged Support / Area Control
Description:
     Mordechai Redmoon fills the niche of a ranged area control boss. In addition to several long ranged telegraphed attacks, Mordechai summons turrets to assist him and establish control of his local area. He also periodically creates treasure chests that allies may run through to refresh their cooldowns.
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Ability Breakdown

  • Share the Booty
     Mordechai leaps into the air and throws 3 treasure chests on the ground nearby. Any allies that walk through the treasure chests have their cooldowns refreshed. This bonus can only be reapplied to the same player after a brief cooldown period. Each chest is consumed a few seconds after its first use, but multiple players may use the same chest consecutively.
  • Vicious Barrage
     Mordechai crouches and fires a barrage of explosive bullets in all 4 directions, dealing damage in a templar-cross-shaped telegraph. He fires 4 bursts in a row, rotating between each burst and forcing players to move between shots to avoid the damage.
  • Turret Grenades
     Mordechai shoots up to 5 grenades into the air, targeting nearby enemies. On landing, the grenades deal damage in a small area and create a Redmoon Chaingun. The Chaingun is an autonomous turret that fires with a linear telegraph every few seconds. The turrets last 2 minutes before despawning.
  • Terraformer Flash
     Mordechai charges residual power from his terraformer, unleashing a powerful flash in a large area. Enemy players facing Mordechai take moderate damage and are blinded. Enemy players facing away take minimal damage and are dazed. NPCs in the area always take moderate damage and are blinded.
  • X Marks the Spot
     Mordechai fires his guns in the air, locking onto 3 nearby enemies. Shells rain from the sky and explode at each enemy's current location every second for several seconds. The first 4 instances are round telegraphs at each enemy's position. The final instance is a large X shaped telegraph. Each explosion leaves a brief residual scorched area that snares and damages enemies walking through it.
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    Wildstar
     ~ Boss Design
     ~ Quest Content

Levels
~ Jackson Square
~ Titan
~ Forbidden Palace
~ Warped Citadel
Other Games
~ Voodudes
~ Rooty Isles
~ Telesloth
Scripting
~ UnrealScript
~ Lua
~ C#
Resume and Contact
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© 2017 Blake Alexander  |  All Rights Reserved
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